The Missing Quests on Golf: Become Human
A sweet vaporwave descendant of Zany Golf on a sweet fairly new blog.
I have been watching this blog for a few months now—The Missing Quests by Alex Guichet. Like Warp Door, this blog plumbs the depths of itch.io—little homemade games, many released as part of the hundreds of silly, spontaneous game jams. However, Alex actually plays the games and provides generous screenshots and commentary.
Depending on how you feel about this sort of irreverent jokey complexity, Golf: Become Human may sound either fantastic or terrible to you, but you should really play it. It changes in ways that keep you guessing, in an irresistible sort of way that just made me search for another hidden level, or to keep seeing how the game will evolve next.
These kinds of little blogs are a staple for discovery in the game community—like Stately Play is for digital board games.
From the FAQ:
Why a new blog, in 2019? I think the web is a charming home for content, but independent blogging has been in a sad and steady decline. This site lets me put a new voice on the web in a unique niche, with content formatted the way I want.
I talk a lot about Hypertexting and trying to innovate the ‘blog’/‘wiki’ format, but I think sometimes a cute little blog is just the thing.